Mike-Amir El Frangi
Lead Character Artist @ Quantic Dream
Paris, France
Summary
Lead Character Artist at Quantic Dream
Previous AAA Production works:
- Spellcasters Chronicles
- Assassin's Creed Mirage
- Assassin's Creed Valhalla - Wrath of the Druids
- Assassin's Creed Valhalla
- Tom Clancy's Ghost Recon: Breakpoint
Skills
Character ModelingCharacter DesignHigh-poly ModelingLow-poly ModelingTexturingTexture BakingHandpainted TexturingCreature ModelingDigital SculptingUV MappingPBR Texturing
Software proficiency

ZBrush

Maya

Marvelous Designer

Substance 3D Painter

Marmoset Toolbag

Photoshop

Jira
Productions
Video Game
Spellcasters Chronicles
Year
2025
Role
Lead Character Artist
Company
Quantic Dream
Video Game
Assassin's Creed Mirage
Year
2023
Role
3D Character Artist
Company
Ubisoft Bordeaux
Video Game
Ghost Recon Breakpoint
Year
2019
Role
3D Character Artist
Company
Ubisoft Bordeaux
Mobile Game
Unannouced Mobile Game
Year
2016
Role
3D Character Artist
Company
Pretty Simple Games
Experience
Lead Character Artist at Quantic Dream
Paris
• Spellcasters Chronicles
Freelance 3D Character Artist at Mike El Frangi Art
Paris, France
Sculpting characters and creatures intended for 3D printing.
• Lord of the Print
• One Page Rules
3D Character Artist at Ubisoft Bordeaux
Bordeaux, France
November 2019 - February 2022
• Assassin's Creed Mirage
• Assassin's Creed Valhalla - Wrath of the Druids
• Assassin's Creed Valhalla
• Ghost Recon: Breakpoint
- Hi poly modeling and sculpting of characters
- Cloth creation in Marvelous designer
- Low poly retopology
- UV Mapping and baking textures
- PBR Realistic texturing
- Integration in Anvil
3D Character Artist at Pretty Simple Games
Paris, France
• Undisclosed mobile game
- Hi poly modeling and sculpting of characters
- Low poly retopology
- UV Mapping and baking textures
- PBR stylized texturing
- Integration in Unity